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X-Particles Polygon Disintegrate

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With the popularity of the Avengers Thanos ash effect, I decided to create a variant with X-Particles. It’s very similar in movement, but focuses primarily on ripping the polygons of a mesh object apart which gives it a nice mix of blockiness, and fluid flow. Since this effect is dependent on the polygons of a 3D geometry mesh, you will have to decide on your own as to how many polygons will work for your use. Just like with pixels, the higher the density of polygons, the sharper the resolution of the effect. The low poly look does have it’s own neat appearance though.

This project file has everything built and ready to go. Just choose the geometry you want to use and link it to the X-Particles Emitter object parameter. You can view the free tutorial X-Particles Polygon Disintegrate for how to build it manually and get a better understanding of how things work.

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Disintegrate polygons with X-Particles.

File Format:
Cinema4D R20 project
XP version:
Built with XP4 version 742
Size
618 KB
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$4+

X-Particles Polygon Disintegrate

0 ratings
Add to cart